METALS News

Renaissance and Carnegie Mellon University Partner to Provide Educators with New Insights into Student Learning

The second collaboration between the global edtech leader and the acclaimed university will provide new data and analytics tools for school and district leaders WISCONSIN RAPIDS, Wis. (July 9, 2019) – Renaissance®, a global leader in pre-K-12 education technology, today […]

HCI Class Project Turned Entrepreneurship Lesson for Dedicated METALS Students

The work began as a group project for an elective HCI course. Three Masters of Educational Technology and Applied Learning Science (METALS) students took the seminar-studio Learning Media Design course in Fall 2018 with instructor Marti Louw. This course focuses on the process of creating effective and engaging technology-enhanced learning experiences.

OpenSimon Toolkit To Make Every Classroom a Learning Laboratory – News – Carnegie Mellon University

Carnegie Mellon University has launched OpenSimon – a learning engineering community that will catalyze a revolution in learning and teaching for the world’s educational institutions. Central to this effort is the release of the OpenSimon Toolkit.

Faculty Competencies for Innovation? | Technology and Learning

If you work in the field of learning innovation in higher education, you undoubtedly collaborate with faculty on course, program, and/or institutional level innovation projects. Thomas Carey in his study of innovation competencies for graduates defines innovation as, “the process of creating lasting value by the successful mobilization of new ideas.”

Carnegie Mellon and Lumen Learning Announce EEP-Relevant Collaboration –

Late last week, Carnegie Mellon University (CMU) and Lumen Learning jointly issued a press release announcing their collaboration on an effort to integrate the Lumen-developed RISE analytical framework for curricular materials improvement analysis into the toolkit that Carnegie Mellon announced it will be contributing via open licenses (and unveiling at the Empirical Educator Project (EEP) …

Carnegie Mellon, Lumen Learning Partner To Expand Support for Evidence-based Learning Materials – News – Carnegie Mellon University

Carnegie Mellon University’s Simon Initiative and open courseware provider Lumen Learning today announced a partnership to share tools for developing, evaluating and continuously improving evidence-based learning materials. Lumen and the Simon Initiative have collaborated to integrate the RISE Framework, an analytical tool used to identify poorly performing learning content, into a new educational effectiveness toolkit announced recently by Carnegie Mellon.

CMU: Pittsburgh’s Learning Engine

Fifty years ago Carnegie Tech and the Mellon Institute merged to form Carnegie Mellon University (CMU). With roots in industry and enterprise, CMU grads have gone on to start tech giants , Juniper Networks and Sun Microsystems (now part of Oracle). CMU’s early strength in artificial intelligence yielded Carnegie Learning, a leader in adaptive secondary and postsecondary math software.

METALS Capstone Sponsor, MARi, finalist in Reach Higher Learning Career App Challenge

It’s not everyday that a Human-Computer Interaction Institute (HCII) capstone project brings you to the White House to present your work, but that’s what happened for Masters of Educational Technology and Applied Learning Science (METALS) student Kathy Yu.

DecimalPoint | Human-Computer Interaction Institute

When it comes to learning math, how much fun you are having is rarely factored into the equation. That isn’t to say that game designers have not tried to turn instruction into more engaging material.

Alumni Spotlight: Mark Potter, METALS ’14

Mark Potter is a 2014 graduate from the Masters of Educational Technologies and Applied Learning Science (METALS) at Carnegie Mellon University. Though he originally was pursuing a career in accounting, his time spent tutoring students helped him realize his passion for improving educational outcomes. What was your background before you entered the METALS program?

CMU Researchers Advance Ed-Tech Pilots in Pittsburgh Schools | Human-Computer Interaction Institute

Technology use continues to rise in schools as an important means for teachers to create a more personalized learning experience for students. Schools are increasingly dedicating significant budgets to apply educational technology to classrooms, as much as 6.6 billion in the U.S. alone.

HCII Takes Home Best Paper Award at UMAP 2016 | Human-Computer Interaction Institute

Can past learning activities predict differences in individual student success? A recent project with researchers from the Human-Computer Interaction Institute (HCII) set out to answer just that, and picked up a Best Paper award along the way.

Ogan on Sensors in the Classroom | Human-Computer Interaction Institute

Carnegie Mellon University, like other colleges and universities, is able to create smaller learning cohorts from large lectures by using teaching assistants. These TAs often have varied backgrounds and levels of familiarity with the U.S. educational system, which can make learning experience and outcomes differ from section to section.

Ogan Awarded Jacobs Early Career Research Fellowship

Human-Computer Interaction Institute (HCII) Assistant Professor Amy Ogan firmly believes that the best way to improve educational technologies in international classrooms is to visit those classrooms personally, observing students and learning about how they learn.

Student Spotlight: Ph.D. Candidate Nesra Yannier

Nesra Yannier, a current Ph.D. candidate in the HCII, recently presented her thesis project to an auditorium full of entrepreneurs, faculty, students, alumni and industry professionals at the 20th Show and Tell event for Project Olympus on Thursday, April 14, 2016. The event, supported by the Center for Innovation and Entrepreneurship (CIE), includes student and faculty start up projects.

The Future of Education: Virtual Peers | Human-Computer Interaction Institute

Carnegie Mellon University researchers have found a way to improve education for elementary and middle school students.

Want To Teach Kids “Proper” English? Speak Their Language.

In a lab in Pittsburgh filled with sleek computers, doll houses and an assortment of colorful toys, two scientists are trying to find better ways to teach students who speak in non-mainstream dialects how to excel in school–and in life–by learning to communicate in mainstream English. Their surprising conclusion?

These eerie virtual children could be better teachers than real adults

Can robots teach better than real teachers? Researchers at Carnegie Mellon University may have programmed ones that can. In an ongoing six-year program, researchers have built and tested animated children that talk with and teach elementary and middle school students. The bots helped raise math, science, and reading test scores significantly in multiple studies, researcher Justine Cassell tells Tech Insider.

Koedinger Will Deliver Keynote at Learning@Scale | Human-Computer Interaction Institute

HCII Faculty, Students to Present Papers and Works in Progress

Faculty Spotlight: Assistant Professor Amy Ogan

Amy Ogan, an assistant professor in the HCII and an educational technologist, is fascinated by researching ways to make learning more engaging, effective and enjoyable. Ogan is also a recent recipient of the Jacobs Foundation Research Fellowship, a global fellowship program for the research on child and youth development.

HCII Faculty Among LearnLab Experts Who Participate in NSF Meeting

The National Science Foundation recently hosted a three-day conference to celebrate the success of its six Science of Learning Centers, and three HCII faculty members were among the representatives from Carnegie Mellon and the University of Pittsburgh’s LearnLab.

Lectures Best for Learning? Koedinger Says No | Human-Computer Interaction Institute

Traditional education models generally revolve around lectures, but new findings from HCII Professor Ken Koedinger and a team of Carnegie Mellon researchers shows that lectures aren’t nearly as effective as people think they are – at least those of the video variety.

Learning Science Grants to Advance Educational Technology Research

The Human-Computer Interaction Institute (HCII) at Carnegie Mellon University received two new grants to advance research in the area of intelligent tutoring. The use of intelligent tutoring systems (ITS) has been shown to bridge the gap between lower and higher performing students. ITS will continue to play a critical role in improving the performance of U.S.

Slate Calls Out Koedinger’s Contributions to Learning Technologies | Human-Computer Interaction Institute

Artificially intelligent software is changing the face of the American classroom, and Slate’s recent article “No More Pencils, No More Books” looks to experts like HCII Professor Ken Koedinger for insight into whether or not these types of learning technologies are effective.

Louw Receives NSF Grant for Citizen Science | Human-Computer Interaction Institute

Learning Media Design Center Director and HCII faculty member Marti Louw will receive a three-year, $1.7 million National Science Foundation award to develop and study a cyberlearning tool that supports deep looking and learning in citizen science.

Koedinger Talks LearnSphere in Hechinger Report, U.S. News & World Report | Human-Computer Interaction Institute

“LearnSphere, a new $5 million federally funded project at Carnegie Mellon University, aims to become ‘the biggest open repository of education data’ in the world,” begins the Hechinger Report article “Carnegie Mellon Project Revives Failed inBloom Dream To Store and Analyze Student Data.”